class

Godot::Slider

Inherits Godot::Range < Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Base class for slider controls.

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

editable

Property editable getter

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editable=(val)

Property editable setter

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editable?
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get_ticks
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get_ticks_on_borders
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get_ticks_position
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is_editable
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is_scrollable
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scrollable

Property scrollable getter

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scrollable=(val)

Property scrollable setter

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scrollable?
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set_editable(editable : Bool) : Void
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set_scrollable(scrollable : Bool) : Void
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set_ticks(count : Int64) : Void
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set_ticks_on_borders(ticks_on_border : Bool) : Void
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set_ticks_position(ticks_on_border : Int64) : Void
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tick_count

Property tick_count getter

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tick_count=(val : Int)

Property tick_count setter

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ticks_on_borders

Property ticks_on_borders getter

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ticks_on_borders=(val)

Property ticks_on_borders setter

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ticks_on_borders?
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ticks_position

Property ticks_position getter

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ticks_position=(val : Int)

Property ticks_position setter

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Nested types