enum

Godot::RenderingDevice::TextureSamples

Inherits Enum < Comparable < Value < Object

Constants

TextureSamples1 = 0_i64
TextureSamples2 = 1_i64
TextureSamples4 = 2_i64
TextureSamples8 = 3_i64
TextureSamples16 = 4_i64
TextureSamples32 = 5_i64
TextureSamples64 = 6_i64
TextureSamplesMax = 7_i64

Instance methods

texture_samples16?

Returns true if this enum value equals TextureSamples16

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texture_samples1?

Returns true if this enum value equals TextureSamples1

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texture_samples2?

Returns true if this enum value equals TextureSamples2

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texture_samples32?

Returns true if this enum value equals TextureSamples32

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texture_samples4?

Returns true if this enum value equals TextureSamples4

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texture_samples64?

Returns true if this enum value equals TextureSamples64

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texture_samples8?

Returns true if this enum value equals TextureSamples8

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texture_samples_max?

Returns true if this enum value equals TextureSamplesMax

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