class

Godot::TCPServer

Inherits Godot::SocketServer < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

get_local_port
Source
listen(port : Int64, bind_address : String) : Int64
Source
take_connection
Source