class

Godot::TextureStreaming

Inherits Godot::Object < Reference < Object

Godot TextureStreaming singleton (TextureStreaming).

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Class methods

singleton_ptr
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Instance methods

flush_texture_streaming
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get_max_lod_override
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get_memory_budget_bytes_used
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get_memory_budget_mb_override
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get_min_lod_override
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max_lod_override

Property max_lod_override getter

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max_lod_override=(val : Int)

Property max_lod_override setter

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memory_budget_mb_override

Property memory_budget_mb_override getter

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memory_budget_mb_override=(val : Int)

Property memory_budget_mb_override setter

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min_lod_override

Property min_lod_override getter

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min_lod_override=(val : Int)

Property min_lod_override setter

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set_max_lod_override(max_lod : Int64) : Void
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set_memory_budget_mb_override(mb : Int64) : Void
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set_min_lod_override(min_lod : Int64) : Void
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