Godot::TileSetSource
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_tiles_count
SourceInherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object