class

Godot::FoldableGroup

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

allow_folding_all

Property allow_folding_all getter

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allow_folding_all=(val)

Property allow_folding_all setter

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allow_folding_all?
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get_containers
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get_expanded_container
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is_allow_folding_all
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set_allow_folding_all(enabled : Bool) : Void
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