Godot::TextureProgressBar::FillMode
Inherits Enum < Comparable < Value < Object
Constants
FillLeftToRight = 0_i64
FillRightToLeft = 1_i64
FillTopToBottom = 2_i64
FillBottomToTop = 3_i64
FillClockwise = 4_i64
FillCounterClockwise = 5_i64
FillBilinearLeftAndRight = 6_i64
FillBilinearTopAndBottom = 7_i64
FillClockwiseAndCounterClockwise = 8_i64
Instance methods
fill_clockwise_and_counter_clockwise?
Returns true if this enum value equals FillClockwiseAndCounterClockwise