Godot::RenderingDevice::InitialAction
Inherits Enum < Comparable < Value < Object
Constants
InitialActionLoad = 0_i64
InitialActionClear = 1_i64
InitialActionDiscard = 2_i64
InitialActionMax = 3_i64
InitialActionClearRegion = 1_i64
InitialActionClearRegionContinue = 1_i64
InitialActionKeep = 0_i64
InitialActionDrop = 2_i64
InitialActionContinue = 0_i64
Instance methods
initial_action_clear_region_continue?
Returns true if this enum value equals InitialActionClearRegionContinue