Godot::EditorDock
Inherits Godot::MarginContainer < Godot::Container < Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
allow_switch_screen?
Sourceclosable?
Sourceclose
Sourceforce_show_icon?
Sourceget_available_layouts
Sourceget_default_slot
Sourceget_dock_icon
Sourceget_dock_shortcut
Sourceget_force_show_icon
Sourceget_icon_name
Sourceget_layout_key
Sourceget_title
Sourceget_title_color
Sourceglobal?
Sourceis_allow_switch_screen
Sourceis_closable
Sourceis_global
Sourceis_transient
Sourcemake_visible
Sourceopen
Sourceset_allow_switch_screen(allow : Bool) : Void
Sourceset_available_layouts(layouts : Int64) : Void
Sourceset_closable(closable : Bool) : Void
Sourceset_default_slot(slot : Int64) : Void
Sourceset_dock_icon(icon : Texture2D) : Void
Sourceset_dock_shortcut(shortcut : Shortcut) : Void
Sourceset_force_show_icon(force : Bool) : Void
Sourceset_global(global : Bool) : Void
Sourceset_icon_name(icon_name : String) : Void
Sourceset_layout_key(layout_key : String) : Void
Sourceset_title(title : String) : Void
Sourceset_transient(transient : Bool) : Void
Sourcetransient?
Source