Godot::OpenXRActionSet
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
add_action(action : OpenXRAction) : Void
Sourceget_action_count
Sourceget_actions
Sourceget_localized_name
Sourceget_priority
Sourceremove_action(action : OpenXRAction) : Void
Sourceset_actions(actions : Godot::Array) : Void
Sourceset_localized_name(localized_name : String) : Void
Sourceset_priority(priority : Int64) : Void
Source