class

Godot::RDFramebufferPass

Inherits Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

color_attachments

Property color_attachments getter

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color_attachments=(val)

Property color_attachments setter

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depth_attachment

Property depth_attachment getter

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depth_attachment=(val : Int)

Property depth_attachment setter

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get_color_attachments
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get_depth_attachment
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get_input_attachments
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get_preserve_attachments
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get_resolve_attachments
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input_attachments

Property input_attachments getter

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input_attachments=(val)

Property input_attachments setter

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preserve_attachments

Property preserve_attachments getter

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preserve_attachments=(val)

Property preserve_attachments setter

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resolve_attachments

Property resolve_attachments getter

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resolve_attachments=(val)

Property resolve_attachments setter

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set_color_attachments(p_member : Pointer(Void)) : Void
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set_depth_attachment(p_member : Int64) : Void
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set_input_attachments(p_member : Pointer(Void)) : Void
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set_preserve_attachments(p_member : Pointer(Void)) : Void
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set_resolve_attachments(p_member : Pointer(Void)) : Void
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