enum

Godot::PortableCompressedTexture2D::CompressionMode

Inherits Enum < Comparable < Value < Object

Constants

CompressionModeLossless = 0_i64
CompressionModeLossy = 1_i64
CompressionModeBasisUniversal = 2_i64
CompressionModeS3tc = 3_i64
CompressionModeEtc2 = 4_i64
CompressionModeBptc = 5_i64
CompressionModeAstc = 6_i64

Instance methods

compression_mode_astc?

Returns true if this enum value equals CompressionModeAstc

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compression_mode_basis_universal?

Returns true if this enum value equals CompressionModeBasisUniversal

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compression_mode_bptc?

Returns true if this enum value equals CompressionModeBptc

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compression_mode_etc2?

Returns true if this enum value equals CompressionModeEtc2

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compression_mode_lossless?

Returns true if this enum value equals CompressionModeLossless

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compression_mode_lossy?

Returns true if this enum value equals CompressionModeLossy

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compression_mode_s3tc?

Returns true if this enum value equals CompressionModeS3tc

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