Godot::Mesh::ArrayCustomFormat
Inherits Enum < Comparable < Value < Object
Constants
ArrayCustomRgba8Unorm = 0_i64
ArrayCustomRgba8Snorm = 1_i64
ArrayCustomRgHalf = 2_i64
ArrayCustomRgbaHalf = 3_i64
ArrayCustomRFloat = 4_i64
ArrayCustomRgFloat = 5_i64
ArrayCustomRgbFloat = 6_i64
ArrayCustomRgbaFloat = 7_i64
ArrayCustomMax = 8_i64