Godot::RibbonTrailMesh
Inherits Godot::PrimitiveMesh < Godot::Mesh < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_curve
Sourceget_section_length
Sourceget_section_segments
Sourceget_sections
Sourceget_shape
Sourceget_size
Sourceset_curve(curve : Curve) : Void
Sourceset_section_length(section_length : Float64) : Void
Sourceset_section_segments(section_segments : Int64) : Void
Sourceset_sections(sections : Int64) : Void
Sourceset_shape(shape : Int64) : Void
Sourceset_size(size : Float64) : Void
Source