class

Godot::OpenXRRenderModel

Inherits Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_render_model
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get_top_level_path
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render_model

Property render_model getter

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render_model=(val)

Property render_model setter

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set_render_model(render_model : Int64) : Void
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