Godot::OpenXRRenderModel
Inherits Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_render_model
Sourceget_top_level_path
Sourceset_render_model(render_model : Int64) : Void
Source