Godot::AtlasTexture
Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
filter_clip?
Sourceget_atlas
Sourceget_margin
Sourceget_region
Sourcehas_filter_clip
Sourceset_atlas(atlas : Texture2D) : Void
Sourceset_filter_clip(enable : Bool) : Void
Source