class

Godot::AtlasTexture

Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

atlas

Property atlas getter

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atlas=(val)

Property atlas setter

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filter_clip

Property filter_clip getter

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filter_clip=(val)

Property filter_clip setter

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filter_clip?
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get_atlas
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get_margin
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get_region
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has_filter_clip
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margin

Property margin getter

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margin=(val)

Property margin setter

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region

Property region getter

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region=(val)

Property region setter

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set_atlas(atlas : Texture2D) : Void
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set_filter_clip(enable : Bool) : Void
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set_margin(margin : Rect2) : Void
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set_region(region : Rect2) : Void
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