Godot::VisualShaderNodeParticleOutput
Inherits Godot::VisualShaderNodeOutput < Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInherits Godot::VisualShaderNodeOutput < Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object