enum

Godot::MouseButton

Inherits Enum < Comparable < Value < Object

Godot MouseButton global enum.

Constants

None = 0_i64
Left = 1_i64
Right = 2_i64
Middle = 3_i64
WheelUp = 4_i64
WheelDown = 5_i64
WheelLeft = 6_i64
WheelRight = 7_i64
Xbutton1 = 8_i64
Xbutton2 = 9_i64

Instance methods

left?

Returns true if this enum value equals Left

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middle?

Returns true if this enum value equals Middle

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none?

Returns true if this enum value equals None

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right?

Returns true if this enum value equals Right

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wheel_down?

Returns true if this enum value equals WheelDown

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wheel_left?

Returns true if this enum value equals WheelLeft

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wheel_right?

Returns true if this enum value equals WheelRight

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wheel_up?

Returns true if this enum value equals WheelUp

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xbutton1?

Returns true if this enum value equals Xbutton1

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xbutton2?

Returns true if this enum value equals Xbutton2

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