Godot::WorldBoundaryShape3D
Inherits Godot::Shape3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_plane
SourceInherits Godot::Shape3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object