Godot::Input::CursorShape
Inherits Enum < Comparable < Value < Object
Constants
CursorArrow = 0_i64
CursorIbeam = 1_i64
CursorPointingHand = 2_i64
CursorCross = 3_i64
CursorWait = 4_i64
CursorBusy = 5_i64
CursorDrag = 6_i64
CursorCanDrop = 7_i64
CursorForbidden = 8_i64
CursorVsize = 9_i64
CursorHsize = 10_i64
CursorBdiagsize = 11_i64
CursorFdiagsize = 12_i64
CursorMove = 13_i64
CursorVsplit = 14_i64
CursorHsplit = 15_i64
CursorHelp = 16_i64