class

Godot::EditorNode3DGizmoPlugin

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

add_material(name : String, material : StandardMaterial3D) : Void
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create_handle_material(name : String, billboard : Bool, texture : Texture2D) : Void
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create_icon_material(name : String, texture : Texture2D, on_top : Bool, color : Color) : Void
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create_material(name : String, color : Color, billboard : Bool, on_top : Bool, use_vertex_color : Bool) : Void
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get_material(name : String, gizmo : EditorNode3DGizmo) : StandardMaterial3D
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