Godot::EditorNode3DGizmoPlugin
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
add_material(name : String, material : StandardMaterial3D) : Void
Sourcecreate_handle_material(name : String, billboard : Bool, texture : Texture2D) : Void
Sourcecreate_material(name : String, color : Color, billboard : Bool, on_top : Bool, use_vertex_color : Bool) : Void
Sourceget_material(name : String, gizmo : EditorNode3DGizmo) : StandardMaterial3D
Source