Godot::TileSetAtlasSource
Inherits Godot::TileSetSource < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
clear_tiles_outside_texture
Sourceget_atlas_grid_size
Sourceget_margins
Sourceget_runtime_texture
Sourceget_separation
Sourceget_texture
Sourceget_texture_region_size
Sourceget_tiles_to_be_removed_on_change(texture : Texture2D, margins : Vector2i, separation : Vector2i, texture_region_size : Vector2i) : Pointer(Void)
Sourceget_use_texture_padding
Sourcehas_room_for_tile(atlas_coords : Vector2i, size : Vector2i, animation_columns : Int64, animation_separation : Vector2i, frames_count : Int64, ignored_tile : Vector2i) : Bool
Sourcehas_tiles_outside_texture
Sourcemove_tile_in_atlas(atlas_coords : Vector2i, new_atlas_coords : Vector2i, new_size : Vector2i) : Void
Sourceset_texture(texture : Texture2D) : Void
Sourceset_tile_animation_frame_duration(atlas_coords : Vector2i, frame_index : Int64, duration : Float64) : Void
Sourceset_use_texture_padding(use_texture_padding : Bool) : Void
Sourceuse_texture_padding?
Source