Godot::BaseButton
Inherits Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
button_pressed?
Sourcedisabled?
Sourceget_action_mode
Sourceget_button_group
Sourceget_button_mask
Sourceget_draw_mode
Sourceget_shortcut
Sourceis_disabled
Sourceis_hovered
Sourceis_keep_pressed_outside
Sourceis_pressed
Sourceis_shortcut_feedback
Sourceis_shortcut_in_tooltip_enabled
Sourceis_toggle_mode
Sourcekeep_pressed_outside?
Sourcepress
Sourceset_action_mode(mode : Int64) : Void
Sourceset_button_group(button_group : ButtonGroup) : Void
Sourceset_button_mask(mask : Int64) : Void
Sourceset_disabled(disabled : Bool) : Void
Sourceset_keep_pressed_outside(enabled : Bool) : Void
Sourceset_pressed(pressed : Bool) : Void
Sourceset_pressed_no_signal(pressed : Bool) : Void
Sourceset_shortcut(shortcut : Shortcut) : Void
Sourceset_shortcut_feedback(enabled : Bool) : Void
Sourceset_shortcut_in_tooltip(enabled : Bool) : Void
Sourceset_toggle_mode(enabled : Bool) : Void
Sourceshortcut_feedback?
Sourceshortcut_in_tooltip?
Sourcetoggle_mode?
Source