Godot::RDPipelineColorBlendStateAttachment
Inherits Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
enable_blend?
Sourceget_alpha_blend_op
Sourceget_color_blend_op
Sourceget_dst_alpha_blend_factor
Sourceget_dst_color_blend_factor
Sourceget_enable_blend
Sourceget_src_alpha_blend_factor
Sourceget_src_color_blend_factor
Sourceget_write_a
Sourceget_write_b
Sourceget_write_g
Sourceget_write_r
Sourceset_alpha_blend_op(p_member : Int64) : Void
Sourceset_as_mix
Sourceset_color_blend_op(p_member : Int64) : Void
Sourceset_dst_alpha_blend_factor(p_member : Int64) : Void
Sourceset_dst_color_blend_factor(p_member : Int64) : Void
Sourceset_enable_blend(p_member : Bool) : Void
Sourceset_src_alpha_blend_factor(p_member : Int64) : Void
Sourceset_src_color_blend_factor(p_member : Int64) : Void
Sourceset_write_a(p_member : Bool) : Void
Sourceset_write_b(p_member : Bool) : Void
Sourceset_write_g(p_member : Bool) : Void
Sourceset_write_r(p_member : Bool) : Void
Sourcewrite_a?
Sourcewrite_b?
Sourcewrite_g?
Sourcewrite_r?
Source