Godot::ShaderIncludeDB
Inherits Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_built_in_include_file(filename : String) : String
Sourcehas_built_in_include_file(filename : String) : Bool
Sourcelist_built_in_include_files
Source