class

Godot::AnimationNodeAnimation

Inherits Godot::AnimationRootNode < Godot::AnimationNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

advance_on_start

Property advance_on_start getter

Source
advance_on_start=(val)

Property advance_on_start setter

Source
advance_on_start?
Source
animation

Property animation getter

Source
animation=(val)

Property animation setter

Source
get_animation
Source
get_loop_mode
Source
get_play_mode
Source
get_start_offset
Source
get_timeline_length
Source
is_advance_on_start
Source
is_stretching_time_scale
Source
is_using_custom_timeline
Source
loop_mode

Property loop_mode getter

Source
loop_mode=(val : Int)

Property loop_mode setter

Source
play_mode

Property play_mode getter

Source
play_mode=(val : Int)

Property play_mode setter

Source
set_advance_on_start(advance_on_start : Bool) : Void
Source
set_animation(name : String) : Void
Source
set_loop_mode(loop_mode : Int64) : Void
Source
set_play_mode(mode : Int64) : Void
Source
set_start_offset(start_offset : Float64) : Void
Source
set_stretch_time_scale(stretch_time_scale : Bool) : Void
Source
set_timeline_length(timeline_length : Float64) : Void
Source
set_use_custom_timeline(use_custom_timeline : Bool) : Void
Source
start_offset

Property start_offset getter

Source
start_offset=(val : Number)

Property start_offset setter

Source
stretch_time_scale

Property stretch_time_scale getter

Source
stretch_time_scale=(val)

Property stretch_time_scale setter

Source
stretch_time_scale?
Source
timeline_length

Property timeline_length getter

Source
timeline_length=(val : Number)

Property timeline_length setter

Source
use_custom_timeline

Property use_custom_timeline getter

Source
use_custom_timeline=(val)

Property use_custom_timeline setter

Source
use_custom_timeline?
Source

Nested types