Godot::GPUParticlesCollision3D
Inherits Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_cull_mask
Sourceset_cull_mask(mask : Int64) : Void
Source