Godot::AnimationLibrary
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
add_animation(name : String, animation : Animation) : Int64
Sourceget_animation(name : String) : Animation
Sourceget_animation_list
Sourceget_animation_list_size
Sourcehas_animation(name : String) : Bool
Sourceremove_animation(name : String) : Void
Sourcerename_animation(name : String, newname : String) : Void
Source