class

Godot::VisualShaderNodeTransformParameter

Inherits Godot::VisualShaderNodeParameter < Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

default_value

Property default_value getter

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default_value=(val)

Property default_value setter

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default_value_enabled

Property default_value_enabled getter

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default_value_enabled=(val)

Property default_value_enabled setter

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default_value_enabled?
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get_default_value
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is_default_value_enabled
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set_default_value(value : Transform3D) : Void
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set_default_value_enabled(enabled : Bool) : Void
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