enum

Godot::RenderingDevice::AccelerationStructureInstanceFlagBits

Inherits Enum < Comparable < Value < Object

Constants

AccelerationStructureInstanceTriangleFacingCullDisableBit = 1_i64
AccelerationStructureInstanceTriangleFlipFacingBit = 2_i64
AccelerationStructureInstanceForceOpaqueBit = 4_i64
AccelerationStructureInstanceForceNoOpaqueBit = 8_i64

Instance methods

acceleration_structure_instance_force_no_opaque_bit?

Returns true if this enum value equals AccelerationStructureInstanceForceNoOpaqueBit

Source
acceleration_structure_instance_force_opaque_bit?

Returns true if this enum value equals AccelerationStructureInstanceForceOpaqueBit

Source
acceleration_structure_instance_triangle_facing_cull_disable_bit?

Returns true if this enum value equals AccelerationStructureInstanceTriangleFacingCullDisableBit

Source
acceleration_structure_instance_triangle_flip_facing_bit?

Returns true if this enum value equals AccelerationStructureInstanceTriangleFlipFacingBit

Source