Godot::RenderingDevice::AccelerationStructureInstanceFlagBits
Inherits Enum < Comparable < Value < Object
Constants
AccelerationStructureInstanceTriangleFacingCullDisableBit = 1_i64
AccelerationStructureInstanceTriangleFlipFacingBit = 2_i64
AccelerationStructureInstanceForceOpaqueBit = 4_i64
AccelerationStructureInstanceForceNoOpaqueBit = 8_i64
Instance methods
acceleration_structure_instance_force_no_opaque_bit?
Returns true if this enum value equals AccelerationStructureInstanceForceNoOpaqueBit
acceleration_structure_instance_force_opaque_bit?
Returns true if this enum value equals AccelerationStructureInstanceForceOpaqueBit
acceleration_structure_instance_triangle_facing_cull_disable_bit?
Returns true if this enum value equals AccelerationStructureInstanceTriangleFacingCullDisableBit
acceleration_structure_instance_triangle_flip_facing_bit?
Returns true if this enum value equals AccelerationStructureInstanceTriangleFlipFacingBit