Godot::CSGPolygon3D
Inherits Godot::CSGPrimitive3D < Godot::CSGShape3D < Godot::GeometryInstance3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_depth
Sourceget_material
Sourceget_mode
Sourceget_path_interval
Sourceget_path_interval_type
Sourceget_path_node
Sourceget_path_rotation
Sourceget_path_rotation_accurate
Sourceget_path_simplify_angle
Sourceget_path_u_distance
Sourceget_polygon
Sourceget_smooth_faces
Sourceget_spin_degrees
Sourceget_spin_sides
Sourceis_path_continuous_u
Sourceis_path_joined
Sourceis_path_local
Sourcepath_continuous_u?
Sourcepath_joined?
Sourcepath_local?
Sourcepath_rotation_accurate?
Sourceset_depth(depth : Float64) : Void
Sourceset_material(material : Material) : Void
Sourceset_mode(mode : Int64) : Void
Sourceset_path_continuous_u(enable : Bool) : Void
Sourceset_path_interval(interval : Float64) : Void
Sourceset_path_interval_type(interval_type : Int64) : Void
Sourceset_path_joined(enable : Bool) : Void
Sourceset_path_local(enable : Bool) : Void
Sourceset_path_node(path : NodePath) : Void
Sourceset_path_rotation(path_rotation : Int64) : Void
Sourceset_path_rotation_accurate(enable : Bool) : Void
Sourceset_path_simplify_angle(degrees : Float64) : Void
Sourceset_path_u_distance(distance : Float64) : Void
Sourceset_polygon(polygon : Pointer(Void)) : Void
Sourceset_smooth_faces(smooth_faces : Bool) : Void
Sourceset_spin_degrees(degrees : Float64) : Void
Sourceset_spin_sides(spin_sides : Int64) : Void
Sourcesmooth_faces?
Source