Godot::OpenXRAction
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_action_type
Sourceget_localized_name
Sourceget_toplevel_paths
Sourceset_action_type(action_type : Int64) : Void
Sourceset_localized_name(localized_name : String) : Void
Sourceset_toplevel_paths(toplevel_paths : Pointer(Void)) : Void
Source