class

Godot::OpenXRAction

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

action_type

Property action_type getter

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action_type=(val : Int)

Property action_type setter

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get_action_type
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get_localized_name
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get_toplevel_paths
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localized_name

Property localized_name getter

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localized_name=(val)

Property localized_name setter

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set_action_type(action_type : Int64) : Void
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set_localized_name(localized_name : String) : Void
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set_toplevel_paths(toplevel_paths : Pointer(Void)) : Void
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toplevel_paths

Property toplevel_paths getter

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toplevel_paths=(val)

Property toplevel_paths setter

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Nested types