class

Godot::GLTFMesh

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

blend_weights

Property blend_weights getter

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blend_weights=(val)

Property blend_weights setter

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get_additional_data(extension_name : String) : Pointer(Void)
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get_blend_weights
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get_instance_materials
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get_mesh
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get_original_name
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instance_materials

Property instance_materials getter

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instance_materials=(val)

Property instance_materials setter

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mesh

Property mesh getter

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mesh=(val)

Property mesh setter

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original_name

Property original_name getter

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original_name=(val)

Property original_name setter

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set_additional_data(extension_name : String, additional_data : Pointer(Void)) : Void
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set_blend_weights(blend_weights : Pointer(Void)) : Void
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set_instance_materials(instance_materials : Godot::Array) : Void
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set_mesh(mesh : ImporterMesh) : Void
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set_original_name(original_name : String) : Void
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