class

Godot::InputEventFromWindow

Inherits Godot::InputEvent < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

get_window_id
Source
set_window_id(id : Int64) : Void
Source
window_id

Property window_id getter

Source
window_id=(val : Int)

Property window_id setter

Source