class

Godot::EditorDebuggerSession

Inherits Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

add_session_tab(control : Control) : Void
Source
is_active
Source
is_breaked
Source
is_debuggable
Source
remove_session_tab(control : Control) : Void
Source
send_message(message : String, data : Godot::Array) : Void
Source
set_breakpoint(path : String, line : Int64, enabled : Bool) : Void
Source
toggle_profiler(profiler : String, enable : Bool, data : Godot::Array) : Void
Source