enum

Godot::RenderingServer::ShaderMode

Inherits Enum < Comparable < Value < Object

Constants

ShaderSpatial = 0_i64
ShaderCanvasItem = 1_i64
ShaderParticles = 2_i64
ShaderSky = 3_i64
ShaderFog = 4_i64
ShaderTextureBlit = 5_i64
ShaderMax = 6_i64

Instance methods

shader_canvas_item?

Returns true if this enum value equals ShaderCanvasItem

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shader_fog?

Returns true if this enum value equals ShaderFog

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shader_max?

Returns true if this enum value equals ShaderMax

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shader_particles?

Returns true if this enum value equals ShaderParticles

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shader_sky?

Returns true if this enum value equals ShaderSky

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shader_spatial?

Returns true if this enum value equals ShaderSpatial

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shader_texture_blit?

Returns true if this enum value equals ShaderTextureBlit

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