Godot::RenderingServer::ShaderMode
Inherits Enum < Comparable < Value < Object
Constants
ShaderSpatial = 0_i64
ShaderCanvasItem = 1_i64
ShaderParticles = 2_i64
ShaderSky = 3_i64
ShaderFog = 4_i64
ShaderTextureBlit = 5_i64
ShaderMax = 6_i64
Inherits Enum < Comparable < Value < Object