class

Godot::GLTFAnimation

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_additional_data(extension_name : String) : Pointer(Void)
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get_loop
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get_original_name
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loop

Property loop getter

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loop=(val)

Property loop setter

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loop?
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original_name

Property original_name getter

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original_name=(val)

Property original_name setter

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set_additional_data(extension_name : String, additional_data : Pointer(Void)) : Void
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set_loop(loop : Bool) : Void
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set_original_name(original_name : String) : Void
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