Godot::Sprite2D
Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
centered?
Sourceflip_h?
Sourceflip_v?
Sourceget_frame
Sourceget_frame_coords
Sourceget_hframes
Sourceget_offset
Sourceget_rect
Sourceget_region_rect
Sourceget_texture
Sourceget_vframes
Sourceis_centered
Sourceis_flipped_h
Sourceis_flipped_v
Sourceis_region_enabled
Sourceis_region_filter_clip_enabled
Sourceregion_enabled?
Sourceregion_filter_clip_enabled?
Sourceset_centered(centered : Bool) : Void
Sourceset_flip_h(flip_h : Bool) : Void
Sourceset_flip_v(flip_v : Bool) : Void
Sourceset_frame(frame : Int64) : Void
Sourceset_hframes(hframes : Int64) : Void
Sourceset_region_enabled(enabled : Bool) : Void
Sourceset_region_filter_clip_enabled(enabled : Bool) : Void
Sourceset_texture(texture : Texture2D) : Void
Sourceset_vframes(vframes : Int64) : Void
Source