class

Godot::RetargetModifier3D

Inherits Godot::SkeletonModifier3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

copy_bone_skin_scale

Property copy_bone_skin_scale getter

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copy_bone_skin_scale=(val)

Property copy_bone_skin_scale setter

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copy_bone_skin_scale?
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enable

Property enable getter

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enable=(val : Int)

Property enable setter

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get_enable_flags
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get_profile
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is_copying_bone_skin_scale
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is_position_enabled
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is_rotation_enabled
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is_scale_enabled
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is_using_global_pose
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profile

Property profile getter

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profile=(val)

Property profile setter

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set_copy_bone_skin_scale(enabled : Bool) : Void
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set_enable_flags(enable_flags : Int64) : Void
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set_position_enabled(enabled : Bool) : Void
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set_profile(profile : SkeletonProfile) : Void
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set_rotation_enabled(enabled : Bool) : Void
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set_scale_enabled(enabled : Bool) : Void
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set_use_global_pose(use_global_pose : Bool) : Void
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use_global_pose

Property use_global_pose getter

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use_global_pose=(val)

Property use_global_pose setter

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use_global_pose?
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Nested types