Godot::AudioStreamSynchronized
Inherits Godot::AudioStream < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_stream_count
Sourceget_sync_stream(stream_index : Int64) : AudioStream
Sourceget_sync_stream_volume(stream_index : Int64) : Float64
Sourceset_stream_count(stream_count : Int64) : Void
Sourceset_sync_stream(stream_index : Int64, audio_stream : AudioStream) : Void
Sourceset_sync_stream_volume(stream_index : Int64, volume_db : Float64) : Void
Source