Godot::VisualShaderNodeFloatOp::Operator
Inherits Enum < Comparable < Value < Object
Constants
OpAdd = 0_i64
OpSub = 1_i64
OpMul = 2_i64
OpDiv = 3_i64
OpMod = 4_i64
OpPow = 5_i64
OpMax = 6_i64
OpMin = 7_i64
OpAtan2 = 8_i64
OpStep = 9_i64
OpEnumSize = 10_i64