enum

Godot::RenderingServer::InstanceFlags

Inherits Enum < Comparable < Value < Object

Constants

InstanceFlagUseBakedLight = 0_i64
InstanceFlagUseDynamicGi = 1_i64
InstanceFlagDrawNextFrameIfVisible = 2_i64
InstanceFlagIgnoreOcclusionCulling = 3_i64
InstanceFlagMax = 4_i64

Instance methods

instance_flag_draw_next_frame_if_visible?

Returns true if this enum value equals InstanceFlagDrawNextFrameIfVisible

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instance_flag_ignore_occlusion_culling?

Returns true if this enum value equals InstanceFlagIgnoreOcclusionCulling

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instance_flag_max?

Returns true if this enum value equals InstanceFlagMax

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instance_flag_use_baked_light?

Returns true if this enum value equals InstanceFlagUseBakedLight

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instance_flag_use_dynamic_gi?

Returns true if this enum value equals InstanceFlagUseDynamicGi

Source