Godot::RenderingServer::InstanceFlags
Inherits Enum < Comparable < Value < Object
Constants
InstanceFlagUseBakedLight = 0_i64
InstanceFlagUseDynamicGi = 1_i64
InstanceFlagDrawNextFrameIfVisible = 2_i64
InstanceFlagIgnoreOcclusionCulling = 3_i64
InstanceFlagMax = 4_i64
Instance methods
instance_flag_draw_next_frame_if_visible?
Returns true if this enum value equals InstanceFlagDrawNextFrameIfVisible
instance_flag_ignore_occlusion_culling?
Returns true if this enum value equals InstanceFlagIgnoreOcclusionCulling
instance_flag_use_baked_light?
Returns true if this enum value equals InstanceFlagUseBakedLight