Godot::TouchScreenButton
Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_action
Sourceget_bitmask
Sourceget_shape
Sourceget_texture_normal
Sourceget_texture_pressed
Sourceget_visibility_mode
Sourceis_passby_press_enabled
Sourceis_pressed
Sourceis_shape_centered
Sourceis_shape_visible
Sourcepassby_press?
Sourceset_action(action : String) : Void
Sourceset_bitmask(bitmask : BitMap) : Void
Sourceset_passby_press(enabled : Bool) : Void
Sourceset_shape(shape : Shape2D) : Void
Sourceset_shape_centered(bool : Bool) : Void
Sourceset_shape_visible(bool : Bool) : Void
Sourceset_texture_normal(texture : Texture2D) : Void
Sourceset_texture_pressed(texture : Texture2D) : Void
Sourceset_visibility_mode(mode : Int64) : Void
Sourceshape_centered?
Sourceshape_visible?
Source