Godot::RenderingDevice::AccelerationStructureFlagBits
Inherits Enum < Comparable < Value < Object
Constants
AccelerationStructureAllowUpdateBit = 1_i64
AccelerationStructureAllowCompactionBit = 2_i64
AccelerationStructurePreferFastTraceBit = 4_i64
AccelerationStructurePreferFastBuildBit = 8_i64
AccelerationStructureLowMemoryBit = 16_i64
Instance methods
acceleration_structure_allow_compaction_bit?
Returns true if this enum value equals AccelerationStructureAllowCompactionBit
acceleration_structure_allow_update_bit?
Returns true if this enum value equals AccelerationStructureAllowUpdateBit
acceleration_structure_low_memory_bit?
Returns true if this enum value equals AccelerationStructureLowMemoryBit
acceleration_structure_prefer_fast_build_bit?
Returns true if this enum value equals AccelerationStructurePreferFastBuildBit
acceleration_structure_prefer_fast_trace_bit?
Returns true if this enum value equals AccelerationStructurePreferFastTraceBit