class

Godot::ScriptEditor

Inherits Godot::EditorDock < Godot::MarginContainer < Godot::Container < Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

clear_docs_from_script(script : Script) : Void
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close_file(path : String) : Int64
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get_breakpoints
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get_current_editor
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get_current_script
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get_open_script_editors
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get_open_scripts
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get_unsaved_files
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goto_help(topic : String) : Void
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goto_line(line_number : Int64) : Void
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open_script_create_dialog(base_name : String, base_path : String) : Void
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register_syntax_highlighter(syntax_highlighter : EditorSyntaxHighlighter) : Void
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reload_open_files
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save_all_scripts
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unregister_syntax_highlighter(syntax_highlighter : EditorSyntaxHighlighter) : Void
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update_docs_from_script(script : Script) : Void
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