Godot::ScenePaint2DEditor
Inherits Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_painted_scene
Sourceregister_scene_provider(control : Control, callback : Pointer(Void)) : Void
Sourceset_painted_scene(scene : Node2D) : Void
Sourceunregister_scene_provider(control : Control) : Void
Source