class

Godot::ScenePaint2DEditor

Inherits Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_painted_scene
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register_scene_provider(control : Control, callback : Pointer(Void)) : Void
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set_painted_scene(scene : Node2D) : Void
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unregister_scene_provider(control : Control) : Void
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