Godot::AnimatedTexture
Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_current_frame
Sourceget_frame_duration(frame : Int64) : Float64
Sourceget_frame_texture(frame : Int64) : Texture2D
Sourceget_frames
Sourceget_one_shot
Sourceget_pause
Sourceget_speed_scale
Sourceone_shot?
Sourcepause?
Sourceset_current_frame(frame : Int64) : Void
Sourceset_frame_duration(frame : Int64, duration : Float64) : Void
Sourceset_frame_texture(frame : Int64, texture : Texture2D) : Void
Sourceset_frames(frames : Int64) : Void
Sourceset_one_shot(one_shot : Bool) : Void
Sourceset_pause(pause : Bool) : Void
Sourceset_speed_scale(scale : Float64) : Void
Source