class

Godot::Sky

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_material
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get_process_mode
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get_radiance_size
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process_mode

Property process_mode getter

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process_mode=(val : Int)

Property process_mode setter

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radiance_size

Property radiance_size getter

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radiance_size=(val : Int)

Property radiance_size setter

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set_material(material : Material) : Void
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set_process_mode(mode : Int64) : Void
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set_radiance_size(size : Int64) : Void
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sky_material

Property sky_material getter

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sky_material=(val)

Property sky_material setter

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Nested types