Godot::RenderingServer::EnvironmentSDFGIRayCount
Inherits Enum < Comparable < Value < Object
Constants
EnvSdfgiRayCount4 = 0_i64
EnvSdfgiRayCount8 = 1_i64
EnvSdfgiRayCount16 = 2_i64
EnvSdfgiRayCount32 = 3_i64
EnvSdfgiRayCount64 = 4_i64
EnvSdfgiRayCount96 = 5_i64
EnvSdfgiRayCount128 = 6_i64
EnvSdfgiRayCountMax = 7_i64