class

Godot::Light2D

Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

blend_mode

Property blend_mode getter

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blend_mode=(val : Int)

Property blend_mode setter

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color

Property color getter

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color=(val)

Property color setter

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editor_only

Property editor_only getter

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editor_only=(val)

Property editor_only setter

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editor_only?
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enabled

Property enabled getter

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enabled=(val)

Property enabled setter

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enabled?
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energy

Property energy getter

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energy=(val : Number)

Property energy setter

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get_blend_mode
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get_color
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get_energy
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get_height
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get_item_cull_mask
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get_item_shadow_cull_mask
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get_layer_range_max
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get_layer_range_min
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get_shadow_color
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get_shadow_filter
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get_shadow_smooth
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get_z_range_max
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get_z_range_min
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is_editor_only
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is_enabled
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is_shadow_enabled
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range_item_cull_mask

Property range_item_cull_mask getter

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range_item_cull_mask=(val : Int)

Property range_item_cull_mask setter

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range_layer_max

Property range_layer_max getter

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range_layer_max=(val : Int)

Property range_layer_max setter

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range_layer_min

Property range_layer_min getter

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range_layer_min=(val : Int)

Property range_layer_min setter

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range_z_max

Property range_z_max getter

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range_z_max=(val : Int)

Property range_z_max setter

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range_z_min

Property range_z_min getter

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range_z_min=(val : Int)

Property range_z_min setter

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set_blend_mode(mode : Int64) : Void
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set_color(color : Color) : Void
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set_editor_only(editor_only : Bool) : Void
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set_enabled(enabled : Bool) : Void
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set_energy(energy : Float64) : Void
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set_height(height : Float64) : Void
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set_item_cull_mask(item_cull_mask : Int64) : Void
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set_item_shadow_cull_mask(item_shadow_cull_mask : Int64) : Void
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set_layer_range_max(layer : Int64) : Void
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set_layer_range_min(layer : Int64) : Void
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set_shadow_color(shadow_color : Color) : Void
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set_shadow_enabled(enabled : Bool) : Void
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set_shadow_filter(filter : Int64) : Void
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set_shadow_smooth(smooth : Float64) : Void
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set_z_range_max(z : Int64) : Void
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set_z_range_min(z : Int64) : Void
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shadow_color

Property shadow_color getter

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shadow_color=(val)

Property shadow_color setter

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shadow_enabled

Property shadow_enabled getter

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shadow_enabled=(val)

Property shadow_enabled setter

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shadow_enabled?
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shadow_filter

Property shadow_filter getter

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shadow_filter=(val : Int)

Property shadow_filter setter

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shadow_filter_smooth

Property shadow_filter_smooth getter

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shadow_filter_smooth=(val : Number)

Property shadow_filter_smooth setter

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shadow_item_cull_mask

Property shadow_item_cull_mask getter

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shadow_item_cull_mask=(val : Int)

Property shadow_item_cull_mask setter

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Nested types